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Is Cinema 4D the right tool for modeling engines or should I use 3ds Max?
I have no prior experience in 3d modeling, but I have over a decade of experience with Adobe’s software. Now my job is requiring me to move into 3d modeling and animation and I am tasked with deciding what software we will use.
I know you can create pretty much anything in the world with Cinema 4D, but I was wondering if anybody has any experience creating accurate models of engines with it. Would you care to share your experience?
I know 3ds Max Design is aimed at the more technical end of things, but I have heard so many good things about C4D about its ease of use, its stability, and its integration with After Effects that I think I would rather use that tool.I guess my basic question is (as stated in the subject line), is Cinema 4D a useful tool for creating accurate models of engines and engine components or should I go for 3ds Max Design? I will be doing some other animation with it besides the engine components in the future (such as motion graphics), but engines are the priority at the moment.
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