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interpolate parameter / adjust rate of change – without keyframes
The Turbulent Noise and Fractal Noise generator effects don’t have an option to auto-animate the Evolution at a specific rate (I wish they did). I’m building a comp in which I’d like to be able to simply control the “speed” or rate of interpolation for the Evolution parameter in a single place – probably with an expression control applied to a null at the top of the comp (without having to use keyframes etc.). Is this reasonably possible using expressions ? Thanks for any info and apologies if I’m missing an obvious answer (I did some googling on it and didn’t come up with much)