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interconnecting lines and dots
Looking for an expression that would take interconnecting lines created from individual shape layers and have the ends connect in 3D space, while adding a wiggle or bounce to them so the object they create appears to be flexible. I was looking thru examples and one way I as trying it was to link the vertice data from the shape layer that is new in CS6 and using that to connect the shape layers. Also needed to use that data to connect to a null to add a dot (a psd file) at each intersection. Hope that makes some sense. Thanks!
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