-
inner light and subsurface scattering
I am trying to emulate an object like this reference:
https://www.instagram.com/p/BKR5dgyAq2v/?taken-by=hoodassthe thing I would like to emulate is the white line of light inside the object that shows throw the translucence.
If I put a light or a self illuminated object inside the main object (which has subsurface scattering) won´t work.
Any workarounds?
Thanks.Matz