Inertial decay of position
I’m trying to replicate the motion of an iPad flick scroll. If I have a beginning and end position keyframe, I’d like an expression to continue the motion in the same direction but slowly brake/decay until it stops moving.
I’d like to define a stopping distance in frames/time. (such as: keep skidding for 15 frames after you hit the last position keyframe. But at the 16th frame, be at a complete dead stop)
I’d really appreciate some assistance. (A Google search only yielded elastic bouncy expressions)