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  • inconsistent cloth mesh deformation

    Posted by Manojit Ghose on March 13, 2010 at 12:12 pm

    i am using the cloth tag to disintegrate a text object (converted to mesh) however i have slight problem… the letter (As circled 1 in the image posted below)”S”‘s caps would deform very nicely..however the caps of letters (As circled 2 and 3 in the image posted below) “I,F,A” wont deform in a cloth-like manner as the caps of “S” would. they look much more stiff.

    any workaround suggestion would be very welcome.
    i am fairly new in c4d.

    here is the numbered screen shot:
    https://www.postimage.org/image.php?v=Pqzk9x0

    MG

    Adam Trachtenberg replied 16 years, 2 months ago 3 Members · 4 Replies
  • 4 Replies
  • Randy Johnson

    March 13, 2010 at 12:44 pm

    Cloth is sensitive to how many polygons you have and howmany of those are triangles and so on. This means you will have a hard time getting a consistant result since your caps are N-gons.
    For a solution I would suggest that you change the caps in your extrude nurbs from the default N-gons to Quads, then enable the grid option.
    /Randy

  • Manojit Ghose

    March 13, 2010 at 9:15 pm

    Dear Randy,

    thanks for answering to my post. i thought similar…but was not able to figure out how to convert to ngons into quads. i found triangulate and a couple of other options in the functions menu…however i was not able to find the quadrangulate options. i know its a utter noob question!! but i would indeed appreciate.

    regards

    MG

  • Manojit Ghose

    March 13, 2010 at 9:24 pm

    dear randy and everyone,

    i guess i found it. i think you were talking about the quad options in EXTRUDE NURBS>CAPS>TYPE options. however it doesn’t solve the issue i was having in the firstplace. the straight letters are still too stiff.

    any suggestions would be very welcome.

    regards

    MG

  • Adam Trachtenberg

    March 14, 2010 at 3:14 am

    Randy is right about the caps, but you’ll also want to change your text spline to “Intermediate Points>Subdivided” and reduce the maximum length setting.

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