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inconsistencies between “in-vegas preview” and “rendered file”
hi
for some reason vegas has been acting up on this particular clip im working on.when i watch it in vegas on the highest preview setting it all looks fine but when i export it it looks horrible.
heres the comparison :
this is a vegas screen cap:

it seems like during rendering it cant handle some of the transparencies,shadows etc…looks like the contrast is off too…theres a lot going on in the scene tho’.
-the logo in the center is oscillating from left to right in 3d mode
-the blue sphere is rotating on a 2d plane in the video and gradually changes hue(i made it with 3 different circle designs rotating in opposite directions and at different speeds…im using chroma keyer to get rid of the background…the sphere is in video format)
-the bumpy grey/silver background around the sphere is a 1920×1080 picture that was shrunk down to a circle with cookie cutter and the grey background is another full picture with a hole in the middle(done with cookie cutter but in revers…to simulate a shadow)i went over all the variables i could think of and a cant seem to pinpoint the problem.i thought the sphere was the main issue but when i removed it from the equation it still looked wrong.the resolutions arent mismatched(it all 1080p material both going in AND out(import/export))
any thoughts?the only thing i can think of is that the rendered video is “more” HD than the vegas preview set to the highest settings but still…more hd should mean more detail,not less
