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incompatable compostion, open gl, final render
Hi..
I have a 3 and half min animation. 15 compositions average 60 layers in each 3d with lights and adjustment layers. Many include taga imports of still photos of vegetables doing a samba conga and ending in a dream sequence all set in a forest theater. 1980 x 1080. 30 frames per sec. Enclose frame to show level of animation complexities. Over 11 thousand items 56 GB on the drive. Sequence 6150 frames long.
I am now trying to render this out on a mac book pro. 2 core. Multiprocessing is disabled in some of the compositions, I don’t know why and cant see the cause, but have seen the long list in adobe help. I have so many effects it would be like looking for a needle in a haystack.
The thing is….. I just want to render final again. The first time the laptop took over 96 hrs and plodded through the night… night after night after night. 1 second of video rendered in an hour !! or so.. I now need to re-render as I have tweaked the lighting and although the render output is tagas, I do need to start yet again. Too many lighting changes.
So….mutliprocesing is off Ae has set this. with incompatible composition on some compositions.
16 bpc should I reduce to use 8bpc?Is Open Gl used in final renders or only previews?
If I switch that off will it speed things up. The CPU is only using 60% even with everything in laptop shut down and the computer restarted before each nights work of rendering.I know this sounds complicated, but I think it would be difficult to “flatten” some of this, not sure how this effects lighting. I’ve learned so much with this project, I would not make one so complicated in the future. Just need some help to final render it now.
Thanks.
Thanks for all your help
Anita Sancha.
