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Activity Forums Avid Media Composer importing images stretched

  • importing images stretched

    Posted by Stephen Fenn on July 11, 2009 at 9:04 pm

    I am confused about importing images in MC. If I bring in an image it is stretched in the window. I understand that it is because of the square pixel issue. Ok. But, when I used “pan and zoom” it looks correct. Why is this?
    Thanks in advance.

    Michael Hancock replied 16 years, 9 months ago 2 Members · 6 Replies
  • 6 Replies
  • Michael Hancock

    July 12, 2009 at 3:30 am

    Pan and Zoom maintains the original file’s dimensions and resolution. When you import the file, depending on your import settings, the file will be resized to fit the project resolution you’re working in, center cut depending on your project, or kept intact but shrunk to fit your project’s size (for example, importing a logo that’s smaller than your project will result in black all around the logo. A larger file will be shrunk to fit either the height or width but don’t be distorted).

    Michael

    ——————————-
    I’ll be working late.

  • Stephen Fenn

    July 28, 2009 at 5:29 pm

    Ok, but is the pan zoom more commonly used than the import image? I am slightly confused still. Why would you use one and not the other?

  • Michael Hancock

    July 28, 2009 at 5:56 pm

    Import vs. Pan and Zoom:

    If you have a logo or other graphic that’s made in the right dimensions for TV, import it. Perfect for logos, lower thirds, full screen graphics that don’t require you to zoom in on them.

    If you have a graphic (say a photo) that is larger than your project, you use Pan and Zoom. It’s so you can do Ken Burns type moves on photos and all. If you have a high res picture of a house (say 2000 x 2000 pixels) and you want to slowly zoom in on the house without it pixelating and falling apart, you use Pan and Zoom to do that. It will retain the 2000×2000 pixel size so you can zoom in on it. If you import it, it will shrink the photo down to your projects frame size (say standard def – 720×486 NTSC). If you tried to zoom in on the imported pic you’d see artifacting and general nastiness because the file has been shrunk to your projects size. Therefore, the extra pixels on the 2000×2000 image have been lost.

    Hope that makes sense.

    Michael

    ——————————-
    I’ll be working late.

  • Stephen Fenn

    July 29, 2009 at 4:15 pm

    Thanks Michael, that explains it perfectly. I just wondered, is there no way to rotate when you use pan + zoom? I realise it is called “pan and zoom” and not “rotate” but i’m sure I’ve seen this type of effect instead of the straight Ken Burns one.
    Thanks.

  • Michael Hancock

    July 29, 2009 at 4:54 pm

    Unfortunately no, you can’t rotate with Pan and Zoom. If you have Media Composer non-Academic you should have gotten AvidFX with it (which is basically Boris Red rebranded). You can do your moves in there and rotate in 3D space, zoom, pan, etc…

    Otherwise, there’s a plugin from StageTools called Moving Picture that’s awesome and it allows you to pan, zoom, and rotate. You can find it here:

    https://www.stagetools.com/

    Michael

    ——————————-
    I’ll be working late.

  • Michael Hancock

    July 29, 2009 at 4:56 pm

    Forgot to mention, the Rotate function of the Moving Picture plugin is extra. The plug is $199, with another $69 for the rotation. If you’re going to be using it a lot it’s definitely worth the price, though. I used it constantly when I was cutting news stories and promos.

    Michael

    ——————————-
    I’ll be working late.

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