Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Adobe After Effects import 3D Spline

  • import 3D Spline

    Posted by Marc Nibor on August 6, 2013 at 8:40 am

    I’d like to import a 3d Spline from 3DS Max and use it as a path to animate a particular emitter on it over time.

    It’s for a project that features the well known animated particular streaks… the problem so far is that all tutorials I found on this are based on somehow “random” paths generated from an expression.
    I need the path to be a very specific in 3D.

    I haven’t figured out how to build a “real” 3D path in AE yet… in Max it would take me just a few minutes to create a really complex spline – but I don’t know how to import it inside AE
    What would be the best approach?

    Walter Soyka replied 12 years, 9 months ago 3 Members · 3 Replies
  • 3 Replies
  • Joseph W. bourke

    August 6, 2013 at 9:34 am

    Here’s a script for Max which will do the job by way of the 3D camera:

    https://www.scriptspot.com/3ds-max/scripts/after-effects-animated-position-exporter

    Joe Bourke
    Owner/Creative Director
    Bourke Media
    http://www.bourkemedia.com

  • Marc Nibor

    August 6, 2013 at 11:26 am

    Thank you, this looks great! : )

  • Walter Soyka

    August 6, 2013 at 3:22 pm

    [Marc Nibor] “I’d like to import a 3d Spline from 3DS Max and use it as a path to animate a particular emitter on it over time… I haven’t figured out how to build a “real” 3D path in AE yet.”

    Here’s an all-Ae solution:

    Add a light to your scene and name it Emitter 1. Tap the P key to reveal its position properties, then right-click the word Position and choose “Separate dimensions.” You can now animate X, Y and Z independently.

    With Particular, choose “Light(s)” as the emitter type. You can use the light’s intensity to modify the emitter’s particles per second if you like, or you can turn the “Particles/sec modifier” to “None” to use the standard Particular controls.

    You can turn the visibility of your Emitter 1 light layer off if you don’t want it to light your scene. Particular will still track it.

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy