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  • Imitate rays shining in water

    Posted by Nathan on June 14, 2007 at 3:57 am

    Kinda hard to explain, but I am trying to simulate what it would look like if you were under water and someone would shine a spotlight from about the surface and you would get like those shimmering “god-rays” like effect. Also I need it to loop seamlessly. Anyone have an idea if AE can do that? I am using ae7.

    Sorry if my explain well…..sucked, but that was the best way I could describe it.

    Darby Edelen replied 18 years, 11 months ago 2 Members · 1 Reply
  • 1 Reply
  • Darby Edelen

    June 14, 2007 at 5:27 am

    Effects to look at include Trapcode’s Shine (www.trapcode.com), Radial Blur (or CC Radial Blur/CC Radial Fast Blur), and CC Light Rays. All of them accomplish something similar to what you’re looking for (although I would consider CC Light Rays the worst choice).

    Shine and Radial Blur (set to zoom) need a layer to use as the source for the rays. I would suggest doing something simple like looping 2 simple strings of gibberish text (askhlznx?awlekhb might work) in a back and forth motion on a 3D layer (keyframe the position). Then apply Radial Blur or Shine on an adjustment layer above this and try different orientations for the text and different source points for the effect.

    Another option would be to use some simple high contrast fractal noise instead of text as the basis for the effect.

    Darby Edelen
    DVD Menu Artist
    Left Coast Digital
    Aptos, CA

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