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Forums Maxon Cinema 4D Images as Material textures to look like Projections

  • Images as Material textures to look like Projections

     Sam Treadway updated 1 year, 1 month ago 3 Members · 3 Posts
  • Rose Staff

    May 15, 2020 at 4:14 am


    Im trying to make a 3D visualisation of a room with projections on the walls.

    I am placing a still image on the colour – texture channel to represent the artwork that would be displayed.

    I cant seem to get the image textures to glow

    Ive tried putting the image texture also on the luminance channel to give it a glowing effect. Ive also tried using a backlight effect on the luminance channel and putting a light behind the wall.

    These dont seem to be working very well for me.

    For example this is what my renders are looking like:

    This is some examples of what Im trying to achieve:

  • Jim Scott

    May 15, 2020 at 5:18 am

    Have you tried the “Glow” effect in the render settings?

  • Sam Treadway

    May 16, 2020 at 2:51 am

    Put the image in the luminance channel of the material.
    Set the luminance channel’s color value to white.
    Set the brightness value above the texture field to something above 100% (try 200% to start)
    Set the mix mode at the bottom to Multiply, then slide color Value (the V in HSV) down until you reach your desired look.

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