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Images as Material textures to look like Projections
Hi,
Im trying to make a 3D visualisation of a room with projections on the walls.
I am placing a still image on the colour – texture channel to represent the artwork that would be displayed.
I cant seem to get the image textures to glow
Ive tried putting the image texture also on the luminance channel to give it a glowing effect. Ive also tried using a backlight effect on the luminance channel and putting a light behind the wall.
These dont seem to be working very well for me.
For example this is what my renders are looking like:

This is some examples of what Im trying to achieve:




