-
image strobbing with 3D camera pan
I have a multiplane 3d comp of different characters in a restaurant with a 3D camera panning accross rather quickly.
The layers closest to the camera show a ghosting, flickery, strobe trail when previewed on the computer monitor. However, when exported to Final Cut with upper field dominant and viewed on en external broadcast monitor, the image is cristal clear.
Is there any way to eliminate the flickering without making an interlaced render? All the layers are in front of the 3D camera picture plane. The material is to be transfered to film, so it cannot be rendered with fields.
Any suggestions?
Sorry, there were no replies found.