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  • I’m a lost newbie…..

    Posted by Amish Ed on March 1, 2006 at 12:31 am

    I have a Couple newbie questions for y’all. I’ve only been using C4D 9.5 for a couple weeks now, so these might be stupid questions. My previous 3D experience has only been ‘postcards in space’ in After Effects and the Innivigorator pluggin. I tried the C4D manual, but for being 1000+ pages it leaves much to be desired.

    1) Is there a way to take a selection from one object and use it on another object? In my case I’m building a tooth: I have the roots and I need to use the top of them (where they meet the enamel) to cut off the bottom of the enamel.

    2) Is there a way to subdivide an objects mesh w/in a selected area? Or, do I have to do the whole object? I tried making a selection and then using the subdivide function. But, all it did was divide the whole mesh. I know I can go in and use the knife, but it would take forever. Makes me think I must be missing something.

    Thanks for any input.

    Amish Ed
    “Shoot ’em all and let the Editor sort ’em out!”

    Dual 2Ghz G5, 4GB, running 10.3.6 w/QT 6.5.2, Black Majic DeckLink, AE Pro 6.5 w/BCC and Invig. 3D, PS CS2, AI CS2, FCP HD

    Amish Ed replied 20 years, 2 months ago 2 Members · 4 Replies
  • 4 Replies
  • Designbytes

    March 1, 2006 at 1:27 pm

    for #2: the object you are using needs to be “editable” – ie. not a primitive, etc but polygon object; then you need to be in “polygon” tool mode (as opposed to points, edge tools) and select the polygons you want to subdivide. they will turn color when selected; then find “subdivide” under the function menu

    for #1: not sure if the “tooth” is two separate objects or one; I suspect maybe one and that the roots and top are the same object; if so, get in polygon tool mode again and select the root area; then find “set selection” under the selection menu; this will save that selection set under the object and that “set” can be activated at anytime for use in texturing, further modeling, etc

    recommendation: can the manual for now – and refer back to it as you learn more; check out tutorials here and particularly http://www.c4dcafe.com and other forums; they are invaluable in getting a handle on C4D and to “think” C4D

  • Amish Ed

    March 1, 2006 at 3:46 pm

    Thanks for responding. As for #1 I was in points mode, so that explains where I went wrong there. Seems obvious now. For #2 the tooth is 2 objects; roots and crown. But, I’ll try setting the selection and see what happens. Thanks for the help.

    Amish Ed
    “Shoot ’em all and let the Editor sort ’em out!”

    Dual 2Ghz G5, 4GB, running 10.3.6 w/QT 6.5.2, Black Majic DeckLink, AE Pro 6.5 w/BCC and Invig. 3D, PS CS2, AI CS2, FCP HD

  • Designbytes

    March 3, 2006 at 11:02 am

    …back to your “top of roots” problem….early morning learning going on here, so mileage may vary:

    ** select top of root object as required (poly mode);
    ** pick function–> split (this duplicates and separates the selected group into a new object);
    ** position the top-root object a close to where you want it in relation to the enamel object;
    ** select enamel object and newly created top-root object and pick function–>connect (this creates duplicated, but connected object)
    ** join the mesh of the two objects using create poly or bridge tool

    presto! …I think 😉

  • Amish Ed

    March 3, 2006 at 3:41 pm

    Thanks, I’ll give that a try.

    Amish Ed
    “Shoot ’em all and let the Editor sort ’em out!”

    Dual 2Ghz G5, 4GB, running 10.3.6 w/QT 6.5.2, Black Majic DeckLink, AE Pro 6.5 w/BCC and Invig. 3D, PS CS2, AI CS2, FCP HD

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