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illustrator files in texture channels
I would like to know if anyone has used illustrator files as texture maps.
I found this posting here at CC:
https://forums.creativecow.net/thread/19/865673#865717
Specifically I am interested in using a illustrator file as a texture and I am wondering if you can enable it to continuously re-rasterize, similar to the way after effects treats illustrator files.
Is there a way to keep it full resolution(re-rasterized) as it moves extremely close to the camera? Additionally has anyone been able to enable an alpha channel for the imported texture?
I am aware of importing illustrators as paths, I would like to import as a texture as not to redesign the illustrator file in C4D if possible.
Thanks
Thank you
Roy