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If Particular Rotate it cuts the Particles at the Ground
Hello AE Guys,
i work 2 Years with AE but i have just few month the trapcode suit. I am german. My english is bad 😉
i now make a fly about a 3d layer. there are particles who are linked to a light.
this light i rotate. if i rotate – it cuts the round particle in the middle or the particle are not seen any more because they behing the floor.how can i change it??
if i set down the layer and make z space very low then i am on value 100.000 for z and its cut also!!
here are some pictures..https://www.sentence4leeder.de/thanksforhelp/01.jpg
https://www.sentence4leeder.de/thanksforhelp/02.jpg
https://www.sentence4leeder.de/thanksforhelp/03.jpg
https://www.sentence4leeder.de/thanksforhelp/04.jpg
How can i fix this problem at every point of the particles?
https://img3.imagebanana.com/img/54ps8njr/Bildschirmfoto20100913um08.42.52.pngI set obscuration layer on the floor layer, but that doesn’t work.
Anybody an idea?THANKS FOR ALL HELP!! 🙂