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If I drag anything off-screen, it accelerates wildly
Hello,
I know that’s not a very informative subject line, so here’s my problem:In C4D, when I move an object by dragging in the viewport, if I drag outside the viewport, the object shoots off into the distance, at a ridiculous pace. The same thing happens if I’m scrubbing a number up or down; for example if I’m scrubbing the position X of something, if my pointer gets to the edge of the screen, the number goes crazy. Also, if I then try to scrub the number back down by moving the mouse in the opposite direction, the number continues to increase wildly.
This behaviour is usually fixed if I “hide” C4D and go back to it. But it’s very annoying. Has anyone else experienced this?
I’m running C4D R14.042 on a Mac Pro (Mac OS 10.7.5) with 2x Nvidia Quadro 4000.
– Paul