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If anyone can help me animate this, I’ll love you forever

Like the title says, I want to animate this, with full dynamics and collision…the works. This took me the better part of a few hours to figure everything out. The frame is made from a spline, the points of which I had to place manually so the curves would be right. The strings are splines with Spline Dynamics hair tags applied, and the balls are attached using XPresso, they move with the string (you’d think it’d be the other way around, but I couldn’t make it work). What I want to be able to do is have the starting ball fall, thus making the other end ball go up. This is basic physics, it’s kinetic energy transferring through the balls til it can’t anymore, making the end ball go up. Am I right in assuming that it would be as simple as just applying rigib body dynamics to each ball, setting collisions, and letting it go? That seems to simple, I just know that there will be XPresso involved. Anyways, can someone point me in the right direction please, I really would like to actually finish this one project.
Thank you.