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Activity Forums Creative Community Conversations I tested the 2014 VS 2015 Macbook Pro using both FCPX & Ppro and results show FINAL CUT X ROCKS!!!

  • Bret Williams

    July 24, 2015 at 1:23 am

    I think someone is inventing something that doesn’t exist. Basically, to me, it looks like Premiere added a new button and its ability to undo everything from when you invoked trim mode. Nifty. They had to call that something and I guess “undo trim” was unclear because every little tweak could be an undo. So they called it revert trim session which to me was very clear. It doesn’t appear to me that any special nuances have been created. A different undo button perhaps. And playing back while trimming is new? I do that all the time in X. In fact I can move clips around and make edits without stopping playback. This is a big deal? Guess I’m missing something, but that wouldn’t be anything new either. 🙂

  • Scott Witthaus

    July 24, 2015 at 11:13 am

    [Aindreas Gallagher] “As Tim pointed out: they have roughly half the user base they had with 7. What was it all for?”

    Really? Where are these numbers coming from?

    Scott Witthaus
    Senior Editor/Post Production Supervisor
    1708 Inc./Editorial
    Professor, VCU Brandcenter

  • Herb Sevush

    July 24, 2015 at 3:13 pm

    So if your NLE is constrained to OSX, and if you you use a laptop to edit with, then FCPX is superior to Ppro when exporting – is that the deal? Fantastic, now let me get back to using PPro on my old Mac Pro, and if i want to decrease my export times I’ll buy a faster GPU, and if I want to increase my Ppro efficiency further, I’ll buy a PC workstation.

    Herb Sevush
    Zebra Productions
    —————————
    nothin’ attached to nothin’
    “Deciding the spine is the process of editing” F. Bieberkopf

  • Chris Frantz

    July 24, 2015 at 4:17 pm

    [Herb Sevush] “So if your NLE is constrained to OSX, and if you you use a laptop to edit with, then FCPX is superior to Ppro when exporting – is that the deal? Fantastic, now let me get back to using PPro on my old Mac Pro, and if i want to decrease my export times I’ll buy a faster GPU, and if I want to increase my Ppro efficiency further, I’ll buy a PC workstation.

    Did you check out the spreadsheet he posted? On workstations (Mac Pro & iMacs) FCPX came out ahead on all but one render. And you can go ahead and install Windows w/ Premiere and immediately start making compromises. Make sure you’re running CC 2014 because 2015 is too buggy for production work. Also, Windows 7 because 8 is dead, but also Windows 10 is about to come out with an aggressive update schedule so you may want to do that but not for active production work. That sounds like fun. In the meantime, I guess we’ll all just be rendering faster in on our software optimized for our hardware by the same manufacturer. Is that the deal?

  • Herb Sevush

    July 24, 2015 at 4:44 pm

    [Chris Frantz] “Did you check out the spreadsheet he posted?”

    Yes, I struggled through it. He had a Hackintosh, non-xeon, but no older MacPro listed. Did you check out the spreadsheet? Put a Titan in a 2010 dual quad Mac Pro and then post a score.

    [Chris Frantz] ” And you can go ahead and install Windows w/ Premiere and immediately start making compromises.”

    Life is compromise.

    [Chris Frantz] “Make sure you’re running CC 2014 because 2015 is too buggy for production work.”

    If history is any guide, that will be true till the next upgrade, out in a few weeks.

    [Chris Frantz] “Also, Windows 7 because 8 is dead, but also Windows 10 is about to come out with an aggressive update schedule so you may want to do that but not for active production work. That sounds like fun.”

    Oh yes, because every OSX update has been simple and clean. Yosemite anyone?

    [Chris Frantz] ” In the meantime, I guess we’ll all just be rendering faster in on our software optimized for our hardware by the same manufacturer. Is that the deal?”

    You have to run FCPX if you own a MBP because while it is indeed optimized for FCPX it pretty much sucks at everything else. How’s that for childish overstatement?

    Back in the real world, use whatever you like, they each have their strengths and weaknesses, and the only efficiency test that matters is the one where you compare your exact workflow to all the other options – it’s not a numbers game, I don’t edit with Geekbench3 S.

    Herb Sevush
    Zebra Productions
    —————————
    nothin’ attached to nothin’
    “Deciding the spine is the process of editing” F. Bieberkopf

  • Aindreas Gallagher

    July 24, 2015 at 4:58 pm

    [Herb Sevush] “I don’t edit with Geekbench3”

    sick burn, sick burn.

    https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics

  • Tim Wilson

    July 24, 2015 at 5:14 pm

    [Scott Witthaus] “”As Tim pointed out…”

    Really? Where are these numbers coming from?”

    I’m afraid I don’t remember saying that. I’m not denying it, mind you. LOL I’m just saying I don’t remember.

    What I said many times is that I predicted that Apple would make more from the APP version of FCPX would make more each year than they had made in the entire history of FCP-FCS, which was $2 billion.

    It turns out I was right that Apple would be making $2 billion every year from FCPX, but instead of accomplishing that in Year One as I predicted, it came to pass in Year Three.

    So I was in fact correct that Apple would make more than $2 billion a year from FCPX. I was just a little off on the timeframe.

    I’ll note that this was came up exactly 361 days ago. Here’s Marcus Moore’s original post on the topic, which cited guess-timates from Alex4D, and here’s my reply.

    If I may say so, it’s one of my better posts here. Certainly one of my most succinct. LOL Highlights include:

    …although my timing was off, I was in fact right three years ago: that Apple would be making more from an APP version of the ProApps in a year than they’d made in the entire history of FC Legend.

    And

    It’s ultimately a confirmation that Steve was right, that a low-cost video creation platform could be a money-maker for Apple, WITHOUT heavy iron, which was never the point. Computer sales, yes. Top of the line computer sales, absolutely not. Monitor sales, absolutely not. It’s no accident that…wait for it…the IMAC is such a sweet spot. That was the plan from the beginning.

    It included some other juicy tidbits, including the historical note that Steve had tried to buy Premiere from Adobe as the consumer video software he’d including on the shiny new iMac. It was only when he was rebuffed that he turned to Macromedia hoping to buy the cross-platform Final Cut to turn THAT into the consumer video software he’d include on the new iMac.

    That obviously changed in practice, as iMovie spun out of it and Final Cut became a professional offering — even though it was first dismissed as a toy for skaters and fanboys. Sound familiar?

    Anyway, again not denying that I said anything I don’t remember saying. There’s a LOT I don’t remember saying that I’m sure I did. LOL I wouldn’t bet any money at all on my memory.

    But the idea that Apple would make more the pro app APPS each year than they had in the entire history of FCP-FCS — that one I happen to have a citation for my prediction AND the citation that I was correct.

    THAT time. LOL It doesn’t happen that often, so THOSE I tend to remember. LOL

  • Chris Frantz

    July 24, 2015 at 5:30 pm

    If it’s not a numbers game then why respond? For the record, Yosemite works great and El Capitan public beta is ages ahead of Windows 10. Life is a compromise and maybe there’s a fix coming in a few weeks for general bugginess? Those aren’t resounding points about anything, much less a render score. If you’d like to see additional tests done, then you should do them and add them to the spreadsheet, otherwise you’re introducing points without any data to back them up.

  • Herb Sevush

    July 24, 2015 at 7:26 pm

    [Chris Frantz] “For the record, Yosemite works great and El Capitan public beta is ages ahead of Windows 10.”

    For the record Ppro 2015 works great. Except when it doesn’t. Which was certainly so true of Yosemite that many editors still haven’t upgraded to it. The public outcry of Yosemite screwing up drivers and peripherals from coast to coast was/is easily as large as the public problems with CC 2015. As for “my Beta is better than your Beta” – I don’t know anyone who uses Beta software to pay the rent, and that’s why it’s called “Beta.”

    [Chris Frantz] “If you’d like to see additional tests done, then you should do them and add them to the spreadsheet, otherwise you’re introducing points without any data to back them up.”

    My point is quite simple – talking about the speed of your MBp is like talking about the speed of my Subaru Forester – interesting up to a point, but if I were interested in speed I wouldn’t be driving a Subaru.

    Herb Sevush
    Zebra Productions
    —————————
    nothin’ attached to nothin’
    “Deciding the spine is the process of editing” F. Bieberkopf

  • Chris Frantz

    July 24, 2015 at 8:07 pm

    [Herb Sevush] “As for “my Beta is better than your Beta” – I don’t know anyone who uses Beta software to pay the rent, and that’s why it’s called “Beta.””

    Windows 10 is still a garbage fire in terms of broken UI elements and system demolishing bugs. It’s a massive update and is about to come out. El Capitan is incremental and introduces performance updates mostly. Eventually people will have to upgrade, and it certainly helps to read the tea leaves ahead of time.

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