Activity › Forums › Maxon Cinema 4D › I see random black dots in my texture
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I see random black dots in my texture
Idan Yekutiel replied 7 years, 10 months ago 3 Members · 24 Replies
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Idan Yekutiel
June 25, 2018 at 7:44 pmWow thanks! I will send you the final render tomorrow porbably! ???? This was my first track with boujou and cinema 4d! And this is great because with my age (13) i am on time of learning a lot! Thanks 😀
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Steve Bentley
June 25, 2018 at 7:58 pmIf you are using my file, that might be the cause. I saw you had a link to the vray render engine. We use octane here and not Vray so that link may have lost its way when it hit my system.
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Idan Yekutiel
June 25, 2018 at 8:01 pmDont worry, i use physical render because in my proyect file, for this tracking, is better. What happened is that i had stereiotipic option or something like that, on. Then, it incrreised render time, so i just turned it off and i have 1:40 minutes render per frame and it isnt green 😀
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Idan Yekutiel
June 25, 2018 at 8:09 pmAnother thing i want to say is that every frames it does the render 2 times, but when it finishes it takes it like one. Why could that be?
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Steve Bentley
June 25, 2018 at 8:27 pmTry turning off the Vray option in the render settings and see what you get then.
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Steve Bentley
June 25, 2018 at 8:42 pmThere are a lot of things turned on in the render settings that you aren’t using. Hair and Vray for example. I’m not seeing the double render thing you mention so thats why I was suggesting you turn off the items you don’t need as they may be calculated before the main render.
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Steve Bentley
June 25, 2018 at 9:01 pmIn the render settings (render menu/edit render settings) just turn off the check box marked v-Ray bridge. Might as well turn off Hair renderer too. And check the others if you need them Global Illumination, Object glow (this may do a separate pass at the end before you can “see” the image) and Ambient Occlusion. These are all render effects or ways of rendering that you may or may not need. But they all add time to the render, GI being one that can add significant amounts of time.
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