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Activity Forums Maxon Cinema 4D I need to attach polygon selection to the null object

  • I need to attach polygon selection to the null object

    Posted by Andrew Shishkin on September 24, 2010 at 8:48 am

    I need to attach polygon selection to the null object to set movement driver of this selection. For examle plane (8×8) with selected center polygones (4×4), I need this polys to move with null object which moving up/down.

    Adam Trachtenberg replied 15 years, 7 months ago 2 Members · 3 Replies
  • 3 Replies
  • Adam Trachtenberg

    September 24, 2010 at 3:42 pm

    There’s any number of ways you could do that. Probably the easiest way would be to use a Cluster Object:

    * create a vertex map for the points you want to control;

    * create a cluster object from the character menu. The cluster object works like a deformer so it has to be a child of your plane, or a sibling under a null or other object;

    * drag the vertex map you created into the cluster object’s Weight>P field.

    Now the cluster object’s position will control the points’ position. You can also use it to control rotation and scale if you drag the vertex map into those fields of the cluster weight tab.

  • Andrew Shishkin

    September 25, 2010 at 7:21 pm

    Thanx alot, wise brother, but how I can aply a soft selection and its properties to that driven polygons?

  • Adam Trachtenberg

    September 26, 2010 at 3:10 am

    Vertex maps allow you to paint variable weights, so you can paint them so they work like soft selections.

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