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Activity Forums RE:Vision Effects I have shade/shape, need help!!!

  • I have shade/shape, need help!!!

    Posted by The_pencil on January 12, 2006 at 11:43 pm

    I finally got shade/shape plugin for after fxs, I really want to add soft shading to my 2D hand-drawn animation, but I’m not geting the type of shading I want, I tried adjusting the settings, are there any tutorials on how to create soft shading for 2d animation using shade/shape? Thanks.

    The_pencil replied 19 years ago 2 Members · 7 Replies
  • 7 Replies
  • Pierre Jasmin

    January 13, 2006 at 1:33 am

    There is not really a tutorial on that subject right now.
    Often times one needs to break stuff into individual cel layers
    Also you can make a soft matte (with greyscale levels) and use that as Shape channel, then the effect will cover the whole area that is not 0 of value but becomes transparent in the area where the shape channel is not full.
    Do not hesitate to crank the Softness value up if it looks too much like an inflated balloon

    Options:
    If individual cels don’t exist, if your material is flat cel, it might be possible to overlay a number of the same source footage and key the area of interest (or anything to make a matte) and set the Shape to come from Alpha

    Also if you can show a drawing I can ask someone who uses it for that purpose to pay attention to your question

    Pierre
    http://www.revisionfx.com

  • The_pencil

    January 13, 2006 at 1:50 am

    Ok, I have a drawing : https://img.photobucket.com/albums/v310/gear3/Drake_Celline.jpg

    Oh yeah if you get someone to do the shading please have them to tell me how they did it,thanks.

  • Pierre Jasmin

    January 14, 2006 at 3:18 am

    Here’s a first idea,

    The comments refers to: https://www.revisionfx.com/auxdocs/RenderSStest_00000.jpg
    And assuming you want to do this on an animated sequence

    1) Source image.
    2) First I want a clean silhouette. I can’t easily key this as the background and the eyes for example are the same color (note the hole in the eye on left)
    3) Then I do a flat base, turn up Flatness and Softness so it’s not too balloony.
    4) Then you add layers by layers (I added a layer here) but you should get the point. The more you have cels, the easier it is.
    (…)
    Then, at the end hopefully you have only the line art and you slightly blur and it and composite it back over as the top layer

    Pierre

  • The_pencil

    January 15, 2006 at 7:12 am

    Thanks,this really help out ,next time I will try to avoid using the same color as the background.

  • The_pencil

    January 16, 2006 at 8:16 pm

    Ok, I got the shading part, but when I add an background layer (background art) the shading disapears, I made sure that the cel art and shading are on the top of the background layer, but the shading stills disapears. 🙁 What do I do?

  • Pierre Jasmin

    January 17, 2006 at 6:10 am

    Maybe send your project to techsupport@revisionfx.com
    It should not happen

    Pierre

  • The_pencil

    January 18, 2006 at 6:39 pm

    Problem solved, thanks : )

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