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Activity Forums Adobe After Effects Hurray: Nucleo Pro goes final

  • Steve Forde

    August 31, 2006 at 11:08 pm

    I’ll leave it to Filip to provide initial results, but wanted to post quickly to the COW and essentially say “thanks”. Ultimately it is up to to you if we hit the mark or not, but we are very excited with Nucleo Pro. Nucleo Pro does things in AE that can potentially take what you do with it to a whole new level.

    We are extremely grateful to Ron and crew who run the COW, and also the forum moderators. The reason being – Nucleo Pro was designed by monitoring what you folks posted about in your day to day use of AE. Therefore – without the COW, and other forums like it, Nucleo Pro would not exist.

    There is a free trial – https://www.gridironsoftware.com

    Steve
    GridIron Software Inc.

  • Charles Bittner

    September 1, 2006 at 4:25 pm

    so bummed i missed the discount price, a real drag, ordered one day late from tool farm… will have to wait till adobe buys gridiron… steve great product love the concept. glad you got it out. this technology in premere and other apps would be rad. can’t believe i missed the pre buy… was waiting… bonehead.

  • Filip Vandueren

    September 2, 2006 at 5:17 pm

    Hey Steve et al.,

    I’m testing on a Mac dual 2.5 G5 with 8GB Ram

    Performance of the ‘normal’ nucleo stuff seems to be still the same, so very good.

    – I really like the spec preview: works like a charm.
    – Background render is a great alternative for starting the CLI renderengine like I used to do.
    – Persistent cache looks interesting, It takes us a large step closer towards true disk cache like video editors have.
    have to wait for a few weeks to see if I remember to clean the disk-caches though 😉
    – Also the look of the interfaces are very nice indeed.
    – Haven’t tried Commit to disk, not sure whether I would use that a lot… Depends on the way you work I guess.

    I do have a bug I can’t work around that’s not mentioned in your manual or read-me’s:
    I can’t get Spec Render to work if using a quicktime output module. Img sequences work fine, but quicktimes fail after a few frames, then try again and fail, etc.
    The Console is flooded with this message:
    “You have enabled

  • Charles Bittner

    September 2, 2006 at 5:49 pm

    you should put your forums in a more accesible link on your site, not easy to find… imo,

  • Pablo2099

    September 3, 2006 at 4:43 am

    Glad to hear the good reviews. Essentially this was the plug in I was waiting for to justify buying a new dual core, dual CPU Xeon PC. One thing I was wondering though was with ram. Is there a general rule when using nucleo Pro as to the amount of optimal ram per core?

    Given Nucleo is very ram hungry, is 2gig per core the best way to go? How would this impact a PC given 4gig is the limit unless you go to XP64bit?

    THanks in advance

    Pablo

  • Steve Forde

    September 3, 2006 at 10:05 pm

    Filip – can you send me your project (sforde@gridironsoftware.com) without the footage? I will have a look and see what is going on. Also could you download this…

    https://www.gridironsoftware.com/nucleo/nucleologspackager.dmg

    When AE is not running – run the script to enable logging. Then start AE and try and spec-render your project with the Quicktime output. Then use the logs packager script, then send me the logs as well. The file will be on your desktop.

    Will look into your comments as well.

    Steve
    GridIron Software Inc.

  • Steve Forde

    September 3, 2006 at 10:06 pm

    Agree – will make it more obvious.

    Steve
    GridIron Software Inc.

  • Steve Forde

    September 3, 2006 at 10:10 pm

    Nucleo Pro is a RAM beast. More so than Nucleo standard. We recommend 2GB per core – so in your case, 8 GB would be great. If the machine also supports hyperthreading, that will give you 8 CPU’s, and 16GB would be ideal (but recognize that can get expensive).

    If you can run Win 64bit – I would recommend it. We have found the production studio to be very stable on that OS, and drivers etc are now very common for graphics cards etc.

    If you can’t run Win 64bit – put at least the 4GB that Win XP 32 bit allows, and disable hyperthreading (if your CPU supports it).

    Steve
    GridIron Software Inc.

  • Filip Vandueren

    September 3, 2006 at 10:56 pm

    Hi Steve,

    I got the error using the performanceTest.aep that was installed by Nucleo. Perhaps there is something afoot with my Quicktime installation will try to reinstall and see if it persists.

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