Activity › Forums › Apple Final Cut Pro Legacy › How Was This Made?
-
How Was This Made?
Posted by Terry Brown on March 8, 2010 at 8:53 pmIm not sure where else to post this, but I am trying to figure out a way to create this type of effect…
https://www.youtube.com/watch?v=QFcjTM57ENk
I am in the process of making Auto Body Collision commercials for a local body shop, and i’m curious if anyone knows how this was made, or any ideas on how to make a similar effect…
Thanks everyone!
Denton Adkinson replied 16 years, 1 month ago 4 Members · 4 Replies -
4 Replies
-
Thaxter Clavemarlton
March 8, 2010 at 10:27 pm[Terry Brown] “i’m curious if anyone knows how this was made, “
Nothing that $20,000-$50,000 (give or take) worth of CG and CG artists couldn’t handle. 😉
A “quick and dirty” method is to start with an undamaged car,
shoot it “clean” on a lock-down,
then manually damage the heck out of it,
making sure to keep rolling as you alternately step out of the shot,
then, step back in, and do more damage.
Repeat until satisfied.Then, in post, use masks and wipes to reveal/hide the damage.
Much more complex than that, but the basic idea is there.
-
Denton Adkinson
March 8, 2010 at 11:04 pmTerry,
I believe Thax is right about cg and the budget. It appears they used every tool in the book from an actual impact, to cg damage and damage removal. What a great spot.
A cheaper way than destroying a real car might be to use the Andrew Kramer method – displacement maps and various wrecked car photos. While the tutorial on his site deals with the front of the car, I think the principles he uses could be applied throughout.
Here’s a link – https://www.videocopilot.net/tutorials/advanced_car_hit/
That would probably be your best bet. Let us know what you come up with.
Denton
-
Gary Adcock
March 9, 2010 at 3:07 pm[denton adkinson] “I believe Thax is right about cg and the budget. It appears they used every tool in the book from an actual impact, to cg damage and damage removal. What a great spot. “
Yes there is a bunch of CG in that spot, but sorry guys that was shot created on Phantom high speed cameras with the trunk / rear end was selectively modified to crumple in a certain way by cutting away some of the support structures at critical points to allow the majority of the damage to be used with out having to build the entire car in CG.
Even the link to Andrew Kramers AE stuff says the more you get onset the better off you are.
gary adcock
Studio37
HD & Film Consultation
Post and Production Workflows for the Digitally Inclined
Chicago, ILhttps://blogs.creativecow.net/24640
-
Denton Adkinson
March 10, 2010 at 4:51 amGary,
You’re absolutely correct on the seamless blending between the actual impact and the cg model. It is a great spot. They obviously spent a heck of a lot of money creating it. It’s just a shame my company didn’t get to put in a bid!
I would agree wholeheartedly that practical shooting is ideal, but I mentioned the Andrew Kramer site to Terry more on the assumption that the local body shop he’s producing the spot for might not be too excited to pay to smash a real car. I recommended Andrew’s site to give him a possible work around if he goes forward with creating the spot.
Denton
Reply to this Discussion! Login or Sign Up