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Activity Forums Maxon Cinema 4D How to ‘wriggle’ in c4d?

  • How to ‘wriggle’ in c4d?

    Posted by Alan Lacey on November 20, 2012 at 4:42 pm

    Using R13. I’m trying to set up a lamp that has random light output. The sort of thing you’d use ‘the wriggler’ for in AfterEffects. Is there an equivalent in c4d or will I have to revert to xpresso?

    Thanks Alan

    FlashXDR,XDcamHD,XDcamEX,D9 etc
    FCS,AE,Combustion,LiquidSilver,Vegas,Edius,
    G5,MBP,Vista64,XP

    Alan Lacey replied 13 years, 5 months ago 3 Members · 4 Replies
  • 4 Replies
  • Adam Trachtenberg

    November 21, 2012 at 12:36 am

    There’s not a direct equivalent to wiggler, but you can do it pretty easily with MoGraph:

    * create two lights — one at 100% and the other at 0% brightness;
    * drop them both into a cloner, set to one clone and blend mode;
    * assign a random effector with all parameters turned off but “modify clone” set to 100%. Set the random mode to noise or turbulence.

    Example: 4982_wigglerflicker.c4d.zip

  • Alan Lacey

    November 21, 2012 at 7:56 am

    Thanks very much Adam, I did half suspect Mograph would be able to do this but I’m very low on its learning curve.

    Alan

    FlashXDR,XDcamHD,XDcamEX,D9 etc
    FCS,AE,Combustion,LiquidSilver,Vegas,Edius,
    G5,MBP,Vista64,XP

  • Sergio Juyak

    December 5, 2012 at 10:58 am

    Sorry for the late post. C4d does have something sorta similar called the vibrate tag.

  • Alan Lacey

    December 5, 2012 at 12:05 pm

    Thanks Sergio. I looked at this and it looks like it can be used but only with a bit of expresso converting either posn, scale or rotation to a value to control light intensity. Easier fpr me to get my head round tho’ than Mograph.

    Cheers Alan

    FlashXDR,XDcamHD,XDcamEX,D9 etc
    FCS,AE,Combustion,LiquidSilver,Vegas,Edius,
    G5,MBP,Vista64,XP

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