Im not an expert, and somebody correct me if I’m wrong, but a deflector only works on particles. You need to create a collider object that the dynamics of the falling text can interact with. So either make the wall a collider object (not a ridgid body, or gravity will effect it) and make sure the wall and the text aren’t intersecting or strange interactions will happen. Or make an invisible plane as a collider object instead of the wall. The main issue I’ve ran into is making sure the text and the collider object you are using as a deflector aren’t touching at the beginning of the animation.
So, can’t use a deflector, those are only for particles, create a collider object for the text to interact with to keep it from going behind the wall.
Good luck!
Matt
Its more fun to ride a slow motorcycle fast than a fast motorcycle slow…