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Activity Forums Maxon Cinema 4D How to use Arnold Ray Switch

  • Corrado Carlevaro

    May 12, 2017 at 1:47 pm

    I think I figured it out (create 2 materials, one with roughness, one without; connect rough one to Refraction input of Ray Switch node, the other one to all other inputs).
    The problem is that when I made a render test with 2 materials identical for everything apart roughness I got a slightly bigger render time for the non-rough material, so I’m more confused than before.

    Corrado

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