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How to stop the camera and move the world
hi—
I had posted a couple days ago in “After Effects”, but this is probably a more expression-intensive issue appropriate for this forum.
I have some live footage taken from a moving car looking ahead down the road. I have performed Track Camera in After Effects and have created a 3D Tracker Cam, adding a few solids into the scene. The track looks good.
My issue is this:
I’d like to create a duplicate composition which is visually identical, but has a stationary camera. The solids within this comp would be the only moving objects.
I believe I can use an expression on a null which inherits the inverse of my original camera’s position, and then parent my solids to that, but when I try to handle the orientation issues I begin to get lost.
Does this sound like the right approach for this issue? And is there a straightforward solution that I may have overlooked?
Thanks so much for any ideas.
Mike
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