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Activity Forums Maxon Cinema 4D How to stop hair showing in reflective material?

  • How to stop hair showing in reflective material?

    Posted by Andrew Millen on January 17, 2019 at 12:29 am

    I have tried everything. All I want is to render some grass (hair) that does not have a reflection in the water-like material right below it. The compositing tag does not seem to have an effect, no matter where I put it. I even tried converting the hair to editable geometry and it still showed up in the reflection. What am I missing?

    Using C4D R20 with standard renderer. Hair Render is on in render settings.

    Andrew Millen replied 7 years, 6 months ago 3 Members · 4 Replies
  • 4 Replies
  • Brian Jones

    January 17, 2019 at 3:40 am

    can’t tell without the scene file – here the hair is reflected with a Compositing tag with Seen By Reflection turned off but once Generate is set to Flat, Triangle, Square or Circle (and I assume Instance if you provide one) the reflection disappears.

  • Andrew Millen

    January 17, 2019 at 4:26 am

    I tried that, and the hair seems to disappear from the render entirely when I do. I have attached the scene file. When I then try to make the object editable, the hair changes direction (??) and becomes visible again, but also appears in reflection. Very confused.

    Here’s a link to the test file: https://www.dropbox.com/s/v3yas9w2awa7jhg/Grass%20Test.zip?dl=0

  • Emir Bojorquez

    January 17, 2019 at 3:58 pm

    Your object is on a Transparent Plane.
    You need to :

    1 Generate a geometry for your hair (Flat, square or so).
    2 Because your hair has a geometry now, you need to Unchild the hair from your Transparent Plane to Avoid the transparent material to be
    applied to the hair.
    3 Go to your Compositing Tag >> uncheck Seen by refraction (because of the transparent object).
    4 Go to your Compositing Tag>> Exclusion >> add the Water Plane here.

    Hope that helps.

    Good Luck

    Imagination is the best tool…

  • Andrew Millen

    January 17, 2019 at 4:50 pm

    That solved it, thank you!

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