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How to simulate a very basic talking mouth??
I have several animations made from characters that are very southpark-like. Simple shapes, moving around.
But we have VO playing over them, and I need to create mouths for the characters that move in time with the VO.
I dont need realistic mouths, just something that gives the impression they are talking. I was wondering if there is some easy way to add a behaviour to a shape or something, then tweak that to the VO to mimic a mouth?
I dont exactly want to create mouth shapes, and have to keyframe everything, that would take eons.
Thanks for any expertise.