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How to rig a Cinema 4d for animation
For the past 5 days I have been stuck on this sculpture I made because I can’t for the life of me figure out how to rig it please help with clear instructions.
also it is not as simple as baking it because it is split up into six different groups that are all connected to individual types of ” nurbs ” and symmetry’s (— see image below —)
step by step instructions would be great thanks

