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Activity Forums Adobe After Effects How to move layers position without disrupting the keyframes

  • How to move layers position without disrupting the keyframes

    Posted by Mikko Kovasiipi on September 22, 2009 at 5:48 am

    I’m quite new to the After effects and I haven’t figured out how to move a layer after I have animated it? Say I have some logo in the right bottom corner where is some animations and wiggler used but my client needs it to be top left corner and I don’t want to animate it again. For now I moved the anchor point, but it doesn’t help if I have Rotation animated. So, a bit help?

    Mikko K

    Yeison Rueda replied 7 years, 3 months ago 7 Members · 7 Replies
  • 7 Replies
  • Dave Johnson

    September 22, 2009 at 12:50 pm

    The easiest way is probably to precompose the layer … then you can move it wherever you want and add additional effects or motion to it in the main comp without anything in the precomp changing.

  • Mikko Kovasiipi

    September 22, 2009 at 1:55 pm

    Yeah.. perhaps that would be the easiest way. I just realized another way to do it and it works quite well. I need to select all the keyframes and put the Current time indicator on one of those and then move the layer. All the other keyframes moves with the one you are at. Great!

    Thanks anyway. 🙂

    Mikko K.

  • Stuart Elith

    September 23, 2009 at 3:56 am

    Yup, that’s the other main way to do it… I find it slightly annoying, but it works fine, and you get used to it pretty quick 🙂

  • Nezih Kanbur

    January 5, 2013 at 1:00 pm

    I have the same problem but this time I need to scale all the layers. Pre-comping solves the problem of scaling everything about a single pivot point, however there are always additions to the projects so I’ll definitely need to de-precomp it.

    IS there a way to scale the entire layers around the same center without precomp?

  • Tao Lin

    August 14, 2013 at 9:13 am

    you can create a null object and make it parent of the layers you want to manipulate

  • Menno Weerepas

    January 24, 2014 at 1:50 pm

    Select the the layer position option. Klick and drag one of the white dots in the viewport.

  • Yeison Rueda

    January 31, 2019 at 5:37 am

    Hi. I just had almost the same issue. I had 3D layers, parented layers and a camera parented to a null using “Create Orbit Null”. The way I could move all the layers was: (CONDITION: All layers must be either 3D or 2D in order for this to work)
    -Change to an ortogonal view. Front was my case.
    -Unshy layers if you have them.
    -Show position keyframes for the “Camera Orbit Null” layer.
    -Select all layers (Ctrl+A).
    -Hold Shift and add to selection all the Position keyframes of the “Camera Orbit Null” layer.
    -Playhead can be anywhere in the timeline.
    -In the Front View, move layers using the axis of any of the layers.
    -Test the entire animation to be sure that everything looks the same before saving.

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