Activity › Forums › VEGAS Pro › how to make voices sound like they are not coming from inside a room
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how to make voices sound like they are not coming from inside a room
Posted by Derek Hammer on March 24, 2010 at 4:21 amhello,
I recorded a conversation inside a recording studio to be used as a voice over for a video of a conversation outside. However, the voices still sound like they are coming from a room.Is there a way that Sony Vegas can help with this problem?
thanks so muchMike Kujbida replied 16 years, 5 months ago 4 Members · 10 Replies -
10 Replies
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Mike Kujbida
March 24, 2010 at 11:57 amIf you have Sound Forge, you can use the “Impulses” option to sound like you’re in a wide variety of different spaces.
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Mike Kujbida
March 24, 2010 at 2:08 pmYou can also try a light touch of reverb or delay with the built-in audio plugins in Vegas.
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Derek Hammer
March 29, 2010 at 5:58 amthanks for the help!
I tried doing this though, and it seemed to only ADD reverb and delay to the sound file. My problem is that I already have a bit of delay in the sound, and I want to get rid of it to sound more like the characters are outside, and not inside a room.
any ideas?
Thanks again -
Mike Kujbida
March 29, 2010 at 1:54 pmIn that case, I’ll repeat my original suggestion of Sound Forge in conjunction with Impulses (they’re free from Sony).
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Jason Imboden
April 1, 2010 at 10:58 amI think the best way to fix the problem is to take your mic and your laptop outside and record 15 to 30 minutes of background noise. Just record the ambient sound that would have been in the background had you recorded your voice over outside. Then go back in and add the new audio as a track underneath of all the other audio. This will give you that feeling like the audio belongs with the video.
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Derek Hammer
April 2, 2010 at 8:16 amSorry Mike, but I worked with my sound guy and we couldn’t figure out what you were referring to with “impulses”. sound Forge has the option to add reverb, which it calls Impulse.. but are you talking about an additional plugin of some sort?
Thanks again
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Derek Hammer
April 5, 2010 at 4:46 pmThanks for the advice Jason,
Well actually I already have the ambient noise in place, but it won’t hide the echoe unless it’s so loud that it almost muffles out the voices.
I would still like to know what this “impulses” thing is that Mike was talking about. Can someone help?
Thanks
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Theo Van laar
April 5, 2010 at 5:23 pm -
Derek Hammer
April 8, 2010 at 5:28 amThanks for the help with that, Theo…
I’ve looked in the help file and online, and I can’t find info on how to use these effects. When I go to the plugin manager in Vegas, I don’t see these effects listed. I put them in my Sony/Shared PLugins/Audio folder.
Would you mind briefly telling me how I can go about using these?
Thanks again -
Mike Kujbida
April 8, 2010 at 9:28 amDerek, I placed my Impulses in C:\Program Files\Sony\Shared Plug-Ins\impulses.
To apply them in Vegas at the Track level, click the Track FX icon, click the Plug-in chain icon, click All, click Acoustic Mirror, choose an impulse and follow the prompts.
At the Event level in Vegas, right-click the audio event, select Apply Non-Real Time Event FX and repeat as above after clicking on All.
To apply them in Sound Forge, load a file and go Effects – Acoustic Mirror and follow the prompts.
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