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How to make Shatter go “backwards” and/or “upwards”
The Shatter effect seems always to approach the “camera.” I’ve tried tweaking its various and generous switches this way and that, for hours and hours, and haven’t yet hit on a way to get the shatter pieces to move either backwards or upwards. I feel sure there’s a simple trick. I just can’t seem to find it for either variation. Does anyone know, or are these variants simply not possible with Shatter.