- June 1, 2021 at 11:31 pm
Something like these where there are a set number of particles that move around on screen into different shapes.
All the Trapcode Particular tutorials I’ve seen just have layers fading into each other. I’ve had some middling success using Trapcode Form with an animated mask as the layer,
- June 5, 2021 at 10:10 am
Is it the “exploding and returning to shape” element you’re trying to recreate or do you want the circle to form a square?
If it is the first one, you might try a displacement map or an expression to knock layers and then return them to a location something like:
var pos = transform.position;
nudger = thisComp.layer("Nudger").transform.position;
maxDisplace = 300;
dist = length(pos, nudger);
linear(dist, 500, 0, value, [maxDisplace,maxDisplace,maxDisplace]);
or animating the the Air > Spherical field in Particular.
If it’s “circle to square” I think you’ve been given the best approach, fake it using time remapping and fading.
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