-
How to make orbit motion expression to start at some seconds later in timeline?
hello
this expression begins the motion right from the first frame, how I can make it to start from second 1? not zero. which code has to be added to make it work?
THANKS
var center = transform.position;
var distanceX = thisComp.layer("Circular_Motion_Controller").effect("DistanceXX")("Slider");
var distanceY = thisComp.layer("Circular_Motion_Controller").effect("DistanceYY")("Slider");
var orbitSpeed = 2;
center + [Math.sin(orbitSpeed * time)*distanceX, -Math.
cos(orbitSpeed * time)*distanceY];