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How to make Clouds form into text?
Kind of new so this may be easier than I think.
I have a scene where I applied matrix object to volume of a sweep nurb. I then used Particle geometry with a pyrocluster material to make it look like clouds. What I would like is for the clouds to start scattered in the sky looking like normal clouds, then form into the final text. I tried to do it with a random effector, but it just looks like tiny balls in the air. Does anyone have any suggestions to make this work?
If you want to see my setup you can download the project file here: https://drive.google.com/a/bleacherreport.com/file/d/0B7fxk4dY6AvkWldyWWduTzB5Wmc/view?usp=sharing
Feel free to mess with the project if you think there is a better set up also, always looking to learn a more efficient way of working 🙂
Thanks!