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How to follow the winding road?
Hello,
I am trying to create a “simple” camera movement, where the camera would hover over, say, a road (or path) and moves above it, constantly looking ahead as it moves.
So this is what I have done:
1. I have created a path using the pentool, which is larger then the comp, and enabled the 3D switch for the path.
2. Created a camera, copied the path created in step #1, and pasted it into the camera’s position.
3. Raised the camera’s Z position a little so it will hover over the path and will be visible.Now all seems to be ok, except that at certain points, all of a sudden the camera seems to jump below the road/path as if it were viewing it from below. Then, again, all of a sudden it jumps back up.
So the movement is good as far as the path concerned, except for this occasional jumping up/down.
I have checked my path points if maybe there is something wrong with the anchors, but they all seem to be good, smooth beziers.
Could anyone help me out what might the problem be? Does anyone maybe know of a simple tutorial?
I have uploaded the AE file to illustrate the problem. It’s in CS3 format:
https://www.geocities.com/bocibocitarka/misc/follow_the_road.zipThanks a bunch!
LES