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How to emulate particle turbulence in Motion?
I’m trying to replicate this AE tutorial in Motion…
I can’t find a simulation behaviour that satisfactorily emulates the Turbulence parameter in Particular. There only seem to be two options available; Wind appears to do very little while Random Motion applies, well, random motion to every individual particle, which doesn’t look right despite a lot of fiddling with the parameters. In the AE project, the turbulence gives the impression of gusts of wind in different directions catching large clumps of particles (if that makes sense), which looks a bit more organic and “real”.
I’d appreciate any suggestions…