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How to do this? ray of sun from sky
Posted by Dotan Baytman on October 19, 2006 at 4:57 pmI have this project of a video of a girl at the beach
and she looks up the sky and there is a ray coming down from the sky
what is the best way to create this?
i know how to create the ray of light but i want it to look realistic enough as the ray come from the sky and not just put a glow kind of line on top of the video
any ideas?Dotan Baytman replied 19 years, 7 months ago 3 Members · 6 Replies -
6 Replies
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Aharon Rabinowitz
October 19, 2006 at 6:14 pmIf it’s a single ray of sunlight – shine won’t help. You could make a yellow/ornage solid, draw the shape of the ray with a mask, and feather the edges. It’s not very active though. Set the trasfer mode to ad, and bring the opacity down a bit.
For more motion in the ray I’ve also done this using particleIllusion, which has an emitter called “from on high” which looks like a ray of light from the heavens that shimmers. You could probably simulate this using the method above but
Make many copies of the layer and adjust their width
Bring down their transparency a bit
Set their anchor point to the top center of the layer
animate their rotation randomly so they move over eachotther a lot and seem to shimmer.—————————————-
Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
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Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com -
Dotan Baytman
October 19, 2006 at 6:41 pmIm trying the effect using shine but not so good results
where can i find the emitter aharon? i might try this cause it sounds like what im looking for
also didnt understand why make lots of copies of the layer wouldn’t the effect on one layer and animate the mask would be enough? -
Aharon Rabinowitz
October 19, 2006 at 7:10 pmEmitter library: emitters_03_10.il3
The reason for multiple versions fo the same layer:
when you have many layers with low opacity but the “add” transfer mode, if they interact whle they move, you get a shimmer or varying degrees of glow. Exactly the same as the emitter I mentioned, but more time consuming becasue you have to do it by hand…
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Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
—————————————-
Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com -
Mike Clasby
October 19, 2006 at 10:18 pmIf you don’t have PI, this isn’t bad. To get shimmering beams, use Dan’s “Random Lines” precomped, corner pinned and Blurred.
Dan’s Random Line, here:
https://www.motionscript.com/expressions-lab-ae65/random-lines.html
But I changed the speed the “rays” (lines) move back and forth by changing the first two line to:
tMin = 2; //minimum segment duration
tMax = 5; //maximum segment durationAnd I use White Solids for the thin line (8×480), mode add, opacity 16% (a slider on a null is handy before dupping layers to make them easily tweaked). Then you get that shimmer Aharon talks about when the lines cross over each other.
I precomp this then applied Corner Pin to give it get a cone shape. And a Directional Blur, with the Direction set at 90 degrees to the angle of the cone of light.
Tweak the number of lines, they’re width, speed (segment duration) and opacity and blur, to taste.
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Dotan Baytman
October 19, 2006 at 10:45 pmsound like a good idea can u post the video of how it looks?
or anyone have a small aep file?
just a sky image and the effect on it -
Dotan Baytman
October 20, 2006 at 8:48 pmThanx for the reply i tried few things from what you suggested
and it looks good
the shine trick works great
thanx again
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