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How to curve an object after extruding it from a vector?
Hello,
I am as new as you can get to Cinema 4D, so I apologise if I use the wrong terminology. But basically I drew a simple ‘trophy cup’ in illustrator, from there I then imported it into Cinema 4D, used the extrude NURBS button and linked my illustrator lines, played around with the depth/positioning of everything until I was happy with it.
The problem i’m having is essentially the cup I have is just a flat image with depth, I would like to be able to have the body of the cup curved like it would be in real life (the top of the cup a circle rather then a rectangle, and coming in at the middle in a nice curve etc.) I converted the body of the cup to an editable nurb, but I have no idea where to begin shaping/curving it.
Any help would be hugely appreciated!
Kind regards,
James
