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Activity Forums Maxon Cinema 4D How to create solid particle trail without CPT

  • How to create solid particle trail without CPT

    Posted by Jeremy Grubaugh on December 13, 2007 at 12:18 am

    I believe this has been asked before but have yet to find the answer on any forum. I realize that this effect

    https://www.hypa.tv/tims/kungfu.html

    Was achieved using this now mythical plugin called “Core Particle Tools”. I don’t know much about this plugin at this point other then it is no longer available. Is there any way that thinking particles has the ability to create a similar trail?

    The thing that most appeals to me is that the trail is a solid form. Not a series of particle spheres. Is there any other way of now creating this effect?

    Jeremy Grubaugh replied 18 years, 5 months ago 2 Members · 4 Replies
  • 4 Replies
  • Jeremy Grubaugh

    December 13, 2007 at 12:52 am

    Think I might have a substitute using mograph. Just dug this up on c4dcafe…

    https://www.c4dcafe.com/ipb/index.php?showtopic=18845&hl=tracer

    But still curious about other suggestions. The elusive trail effect is still a great discussion to keep going.

    I didn’t like cheeseburger alley cats near me!

  • Brian Jones

    December 13, 2007 at 4:15 am

    the tut is a way to fake MoGraph’s Tracer. If you have MoGraph I wouldn’t call it a substitute for CPT it gets pretty much the same results.

  • Jeremy Grubaugh

    December 13, 2007 at 5:33 am

    That’s kind of what I a figuring out.

    Here is another question… When I adjust the “start growth” attribute on my sweep nurb it gives me a jumpy effect. I am basically trying to have the tail follow the head.

    see link
    https://fluidresolution.com/Tracer.mov

    See how the head of the tracer is jumpin all crazy. How can i make this stop.

    Here is scene file
    https://fluidresolution.com/Tracer.zip

  • Jeremy Grubaugh

    December 14, 2007 at 5:34 pm

    Okay I figured this out for those curious. It’s weird… if you adjust the “start growth” on your sweep nurb you have to drop the “End growth” to atleast 99%. When at 100% it gives the jumpy effect seen above.

    Final Test Mov
    https://fluidresolution.com/TracerTest.mov

    Final Scene File
    https://www.fluidresolution.com/TracerEg3.zip

    I didn’t like cheeseburger alley cats near me!

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