- August 28, 2020 at 12:35 pm
you are correct, it might do not solve it, but it is a good idea and I can use it on another project.
- September 2, 2020 at 1:42 am
Cavalry is really cool, but it’s not a plugin — it’s a whole separate application. They’re trying to be a really smooth, fast, flexible tool for 2D animation. If you’re familiar with Ae and C4D, you’ll already be familiar with a lot of the concepts in Cavalry.
It’s a brand new product. It’s still got a way to go, but the premise and the architecture show a lot of promise.
- September 2, 2020 at 11:28 am
ahhhhh, I thought it was a plugin. Thks.
- September 10, 2020 at 2:37 am
Coming late to this conversation, and wanted to offer that there are a few scripts over at AE Scripts that may help:
There are, of course, other options, and it would help to know more about what you’re aiming to do with the transparency and color.
E.g.: I was able to quickly create the grid in Illustrator and import it, and from there it can be used as a matte for a layer that has transparency/color information such as a video.
Once imported, I was able to convert the AI layer to a shape layer, if you’d like to avoid referencing an external file.
Also, I attempted to break apart the shape layer using “Explode Shape Layers 3.5.2” and AE choked, so there’s that. Additionally I’ve used “Release to layers (sequence)” within AI to create individual layers for import, and am waiting on AE to crash or succeed in importing via the convert to layered comp function.
The two screenshots attached show methods of using (1) a shape layer with repeaters and (2) the CC Ball Action effect. Again, the result of either can be used as a matte, and they’re both light-weight solutions.
- September 10, 2020 at 4:16 pm
In general, a position expression like this should give you a grid (it assumes every layer in the comp is participating):
w = 40;
h = 40;
numCols = 48;
origin = [w/2,h/2]
myCol = (index-1)%numCols;
myRow = Math.floor((index-1)/numCols);
origin + [myCol*w,myRow*h]
- September 13, 2020 at 3:24 pm
Thanks for the idea.
<font face=”inherit”>I created on Illustrator a layer with the ellipse grid complete and other three layers with some </font>ellipses<font face=”inherit”> subtracted (to create the transition between the complete to the incomplete grid). </font>
<font face=”inherit”>After that, I imported the AI file as a comp into AE, added on top of it a shape layer with the same ellipse grid (constructed using the repeat), masked it using the “set matte” effect and then, </font>finally<font face=”inherit”>, inside of the AI comp, I created the transitions with layer opacity. </font>
The strongest point of this approach is the fact you end up handling just a couple of layers (instead of my first approach with more than 1K layers; insane and stupid one, I know). The downside of it is creating the animation outside of AE.
Still, a much better option, thanks!
- September 14, 2020 at 12:14 pm
Thanks for this expression.
For a long time I was wondering how to jump to the next line at the edge of the composition. If I understood your code, when index = 49 (it will the 1st column of the 2nd line), index-1 = 48, myCol = 0, myRow = 1 and then the position = 20 and position = 60. That’s amazing.
However, it results in too many layers. I’ve painfully learned that’s very hard to handle 1.926 layers, for me and for AE. Yes, I was naive when I thought it was the best way to tackle this problem (please, check this 5s clip).
Still, I could learn how to apply the ‘%’ and it inspired me to try another code using random(). If I am successful, I will post it here, ok?
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