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Activity Forums Maxon Cinema 4D How to clone emitter

  • How to clone emitter

    Posted by Miroslav Hora on July 29, 2010 at 2:03 pm

    Hi Guys
    simple question:
    I know that is impossiple to clone emitter in way i put it inside a cloner object.

    I’ve found here on c4d caffe in discussion this:
    cloner in the emitter
    not the emitter in the cloner

    But it won’t work ;( What I have actually do to clone the emitter?
    Thx

    https://miroslavhora.eu
    Prague – CZ

    Brian Smith replied 13 years, 3 months ago 4 Members · 4 Replies
  • 4 Replies
  • Adam Trachtenberg

    July 29, 2010 at 2:56 pm

    The best way to go about it, in my opinion, is to use Thinking Particles with the Matrix Object. So you set the Matrix Object to generate TP particles and then, using Xpresso, you get the Matrix Object particle position and alignment and feed it to a PStorm node to create a TP emitter at each Matrix particle location.

    Sameple file: https://www.3danvil.com/tutorials/TP%20emmiters%20from%20Matrix%20Object%20Positions.c4d

  • Miroslav Hora

    July 29, 2010 at 8:38 pm

    thanks A

    https://miroslavhora.eu
    Prague – CZ

  • Dickon Knowles

    October 24, 2011 at 11:22 pm

    This is awesome, but i was just wondering, is there a way to offset the time that they emit. Such as using a step effector so that they don’t all emit together but instead start one after the other?

    Thanks!

  • Brian Smith

    February 5, 2013 at 8:14 pm

    Hi Adam,

    This is great! I’m trying to take this concept to the next level with something along the lines of this. Where you could offset an animation of the emitter over each clone.

    Do you have any ideas? I can’t seem to get any of the effectors to work the way I want. The closest I have come was the formula effector, but I could only get that to animate the position of the emitter instead of emitter properties.

    Any ideas would be most appreciated. Thanks!
    -Brian

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