-
How to apply multiple textures to TParticles (Like photos)
I am trying to create a sequence where hundreds/thousands of photos animate from the camera perspective to one point which will ultimately resolve to the logo. I have achieved the effect i want using Thinking Particles straight from the content browser (rolling emitter and then some rotation effectors) works great. However I can not seem to find a simple way to apply mutliple textures (photos) to the various particles.
a) I tried using the Mutlishape emmiter” but then I am not bright enough to figure out how to rotate the particles using Xpressso. All those nodes just confuse me. I like the presets 😉
b) I thought I could create a texture from after effects where every frame represented an image and then apply a texture that just grabbed random frames from the timeline of my video texture (if that even makes sense) but animated textures in C4D remain just that — animated.Is there an easy way for someone like me (Not an Xpresso expert) to do this?
Thanks – JG
I didn’t like cheeseburger alley cats near me!