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How to animate TicTacToe moves (keyframes? set/add markers?)
I need to repetitively highlight specific areas of the screen in a video, like if I were highlighting a different TicTacToe square (9 squares, 3×3 grid) over and over as players called out their moves. VERY repetitive, so I really want to minimize the time/effort it takes to animate each move (when I say animate I just mean having an overlay graphic jump from one square to another, I don’t want it to visibly slide/move.)
My best idea so far is to have 9 different video tracks added, each with the same overlay image arranged over a specific square (A1, A2, A3, B1, B2, B3, C1, C2, C3 positions.)
Then I play the video and click “M” to create a marker wherever there’s a new move made. After that I go back and look at each marker and copy/paste the image from whichever of the 9 tracks is the correct overlay position and copy/paste the overlay image in that track where that Marker was set.
Rinse/repeat… In total I have about FIVE HUNDRED of these overlay changes I want to do (whew)… So creating an optimized process will save me an enormous amount of time and effort.
I’m open to ANY way that could make it easier… Either with Vegas Pro tools or if there’s a paid plugin or even some other software that could make this specific keyframe/setting markers task faster, please let me know!
Thanks in advance! -Tim 🙂