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Forums VEGAS Pro How to animate TicTacToe moves (keyframes? set/add markers?)

  • How to animate TicTacToe moves (keyframes? set/add markers?)

     Aivis Zons updated 1 month, 2 weeks ago 2 Members · 2 Posts
  • Tim Alan

    December 12, 2022 at 10:53 pm

    I need to repetitively highlight specific areas of the screen in a video, like if I were highlighting a different TicTacToe square (9 squares, 3×3 grid) over and over as players called out their moves. VERY repetitive, so I really want to minimize the time/effort it takes to animate each move (when I say animate I just mean having an overlay graphic jump from one square to another, I don’t want it to visibly slide/move.)

    My best idea so far is to have 9 different video tracks added, each with the same overlay image arranged over a specific square (A1, A2, A3, B1, B2, B3, C1, C2, C3 positions.)

    Then I play the video and click “M” to create a marker wherever there’s a new move made. After that I go back and look at each marker and copy/paste the image from whichever of the 9 tracks is the correct overlay position and copy/paste the overlay image in that track where that Marker was set.

    Rinse/repeat… In total I have about FIVE HUNDRED of these overlay changes I want to do (whew)… So creating an optimized process will save me an enormous amount of time and effort.

    I’m open to ANY way that could make it easier… Either with Vegas Pro tools or if there’s a paid plugin or even some other software that could make this specific keyframe/setting markers task faster, please let me know!

    Thanks in advance! -Tim 🙂

  • Aivis Zons

    December 13, 2022 at 7:38 pm

    If the only way for you to determine which segment of the grid you want to highlight is by listening, then I don’t see an automated solution for this that doesn’t require some custom scripts, except if you ditch the overlay and go with text you can use the new speech to text feature to analyze the whole thing and show only text. Or you could use the the generated text media to snap to.

    Otherwise this is how I’d approach this problem, assuming that all the overlays are identical and only the position changes (very close to what you’ve already described):

    9 video track setup, apply the position via track motion for each video track. So any image you drop in track A1 will be placed in position A1. This way you only reference 1 image. Setup all the positions, rename tracks, assign differing colors, minimize them in size for easier editing.

    Then as I go through the footage, whenever there’s a move – I’d pause, select the right track, paste, move on. I’d keep pasting the same image. I suggest you skip adding markers.

    Or if a square is always active, you could split when there is a move and shift it to the right track.

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