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Activity Forums Maxon Cinema 4D how to affect pblurp particles

  • how to affect pblurp particles

    Posted by Vicn on June 14, 2006 at 7:31 pm

    Hmmm. I’m trying to affect the rotation and travel of tp pblurp particles but they seem to be ingoring the nodes!

    My setup is this: a simple plurb from one object to the other, assinging the “fragment” particles to a separate Pgroup, then my idea was to use Ppass on the fragment particle group and send them through a Pspin node, but nothing happens! also tried using wind and gravity on these particles but they wont budge!! (the travel along the path from object to object as they should, i know about using nulls to modify the paths but i want extry control! ) What gives?

    Björn Marl replied 20 years ago 2 Members · 3 Replies
  • 3 Replies

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