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  • How to Add IK Corrections on Top of an Animation?

    Posted by Ali Aboshady on March 21, 2024 at 11:53 am

    I have a rig that I made from scratch (not using C4D built-in rig), and I made a character definition for it and made it reference an animation. It’s working fine. Now I want to add IK handles to correct some of the movements while maintaining the animation.

    I know this can be done using the C4D Mixamo built-in rig like in the video below (07:37). But how do I do it with a normal rig?


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    Ali Aboshady replied 3 months ago 1 Member · 0 Replies
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