Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D How solve complex polygons!

  • How solve complex polygons!

    Posted by Andrea Di berardino on October 17, 2014 at 6:06 pm

    Hi everybody,

    maybe this can be a really basic question, but is drive me crazy.
    I just finished to model a mesh in C4D and when i go to use the sculpt tool, after the increase the polygon subdivision i have some strange error on the mesh. I have checked the total mesh and i had some no planar polygons. After i make them triangular, i solved the problem with “no planar” polygons, but now i have 83 complex polygons. How i can correct these 83 complex polygons?

    Thanks in advance.

    Attached 3 image previews.

    8111_previews.zip

    Andrea Di Berardino

    Andrea Di berardino replied 11 years, 9 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    October 18, 2014 at 10:50 pm

    Why are you worrying about nonplanar polygons? You’re better off with quads rather than triangles.

  • Andrea Di berardino

    October 19, 2014 at 3:37 pm

    Hi Adam,

    thanks for reply. I was worried about nonplanar polygons because are around the area where i have mesh problems. So i was thinking that nonplanar polygons was my problem! If you are telling that i don’t have to worry about them, i can not understand why there are strange error on my mesh (see attachment of the last post).

    Thanks.

    Andrea Di Berardino

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy