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how many different behaviors can one object handle without choking
Hi
In my music programs when I want to make things (CPU) easier on the computer, you mix down with the effects built in. Then you turn off all those effects and only have one stereo track to play. Now there is ample CPU and a clear automation slate for additional effects.
Hi, ????
In video I know you can export a Motion project as a video and then just import it and do extra video effects; but you wouldn’t be able to do 3D camera moves etc.Is there an operation which can summarize the object motion and keep it in 3D object mode? (and then turn off that automation to make room for new automation).
If there isn’t an operation like that, can you give me your experienced view on how many different behaviors you can have on one object before the computer gets confused and messes up. (I’m talking about where CPU is not an issue; but just the timing algorithms get tangled (intermingled).
Thank you,
Terry